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Innistrad: Midnight Hunt

For the Midnight Hunt storyline R&D wanted to reset Innistrad to the "2011 version where horror monsters from classic horror films are menacing humanity and who is going to protect them? because Avacyn is dead now" and without Avacyn's protection the humans have to "turn to older, and perhaps darker forms of magic to stave off the onslaught of the different monsters, most particularly the werewolves" who have gone "plumb loony." Midnight Hunt begins the new story ripped right from the worries of Innistrad's populace: a night that may never end. With the sun rising later and setting sooner each day, they turn to the hope of the Harvesttide festival and a ritual with warlocks to maintain the balance. Despite plenty of werewolves and other denizens of the night, there's strength and hope for the humans gathered deep in the woods of the Kessig countryside.

Olivia's Midnight Ambush
Rotten Reunion
Shady Traveler // Stalking Predator
Siege Zombie
Slaughter Specialist
Stromkirk Bloodthief
Tainted Adversary
Vampire Interloper
Vengeful Strangler // Strangling Grasp
Abandon the Post
Ardent Elementalist
Bloodthirsty Adversary
Brimstone Vandal
Burn Down the House
Burn the Accursed
Cathartic Pyre
Curse of Shaken Faith
Electric Revelation